Version: 2022.1
언어: 한국어

SerializedObject.SetIsDifferentCacheDirty

매뉴얼로 전환
public void SetIsDifferentCacheDirty ();

설명

Update hasMultipleDifferentValues cache on the next /Update()/ call.

Normally, you should not need to call this, as the SerializedProperty setters take care of this. However, when you change an object bypassing the SerializedProperty class, you will need to manually call this to force the difference cache to be updated.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961