Version: 2022.2
언어: 한국어

ChangeGameObjectOrComponentPropertiesEventArgsConstructor

매뉴얼로 전환
public ChangeGameObjectOrComponentPropertiesEventArgs (int instanceId, SceneManagement.Scene scene);

파라미터

instanceId The instance ID of the modified GameObject or Component.
scene The Scene that contains the GameObject associated with the change. If a Component is changed, this is the GameObject to which the component belongs.

설명

Constructs a new instance.

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