Version: 2022.2
언어: 한국어
public void SetData (Array data);
public void SetData (List<T> data);
public void SetData (NativeArray<T> data);

파라미터

data Array of values to fill the buffer.

설명

Set the buffer with values from an array.


public void SetData (Array data, int managedBufferStartIndex, int graphicsBufferStartIndex, int count);
public void SetData (List<T> data, int managedBufferStartIndex, int graphicsBufferStartIndex, int count);
public void SetData (NativeArray<T> data, int nativeBufferStartIndex, int graphicsBufferStartIndex, int count);

파라미터

data Array of values to fill the buffer.
managedBufferStartIndex The first element index in data to copy to the graphics buffer.
count The number of elements to copy.
graphicsBufferStartIndex The first element index in the graphics buffer to receive the data.

설명

Partial copy of data values from an array into the buffer.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961