Version: 2022.2
언어: 한국어
public static void SetTierSettings (Build.NamedBuildTarget target, Rendering.GraphicsTier tier, Rendering.TierSettings settings);
public static void SetTierSettings (BuildTargetGroup target, Rendering.GraphicsTier tier, Rendering.TierSettings settings);

설명

Set the TierSettings for a given build target and graphics tier.

Note: Graphics tiers and tier settings are only supported in the Built-in Render Pipeline.

If you change the TierSettings for the active build target, Unity reloads the shaders so you can see the results immediately.

See Also: Graphics tiers, GraphicsTier, TierSettings.

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