Version: 2022.3
언어: 한국어
public static bool GetDiscreteIntValue (GameObject root, EditorCurveBinding binding, out int data);

파라미터

root The root GameObject of the animated hierarchy.
binding The binding that defines the path and the properties of the value.
data The resulting integer value, if a value exists.

반환

bool Returns True if the value exists. False otherwise.

설명

Retrieves the discrete integer value that the binding points to.

Use this method when recording keyframes.

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