Version: 2022.3
언어: 한국어

ContentBuildInterface.CalculatePlayerDependenciesForGameManagers

매뉴얼로 전환
public static Build.Content.GameManagerDependencyInfo CalculatePlayerDependenciesForGameManagers (Build.Content.BuildSettings settings, Build.Content.BuildUsageTagGlobal globalUsage, Build.Content.BuildUsageTagSet usageSet);
public static Build.Content.GameManagerDependencyInfo CalculatePlayerDependenciesForGameManagers (Build.Content.BuildSettings settings, Build.Content.BuildUsageTagGlobal globalUsage, Build.Content.BuildUsageTagSet usageSet, Build.Content.BuildUsageCache usageCache);

파라미터

settings Settings for dependency calculation.
globalUsage Global usage tag for lighting and fog modes in use in the project.
usageSet Output usage tags generated from dependency calculation.
usageCache Optional cache object to use for improving performance with multiple calls to this api.
mode Specifies how to calculate dependencies between internal Unity game managers and game assets.

반환

GameManagerDependencyInfo The calculated dependencies for internal Unity game manager classes.

설명

Calculates dependency information for various internal Unity game manager classes.

Internal use only. See note on ContentBuildInterface.

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