Version: 2022.3
언어: 한국어
public void GetTileData (Vector3Int position, Tilemaps.ITilemap tilemap, ref Tilemaps.TileData tileData);

파라미터

position Position of the Tile on the Tilemap.
tilemap The Tilemap the tile is present on.
tileData Data to render the tile. This is filled with Tile, Tile.color and Tile.transform.

반환

void Whether the call was successful. This returns true for Tile.

설명

Retrieves the tile rendering data for the Tile.

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