Version: 2023.1
언어: 한국어
public void SetSubMesh (int index, Rendering.SubMeshDescriptor desc, Rendering.MeshUpdateFlags flags);

파라미터

index The index of the sub-mesh to set data for. See subMeshCount. If you specify an out of range index, Unity throws an exception.
desc Sub-mesh data.
flags Flags controlling the function behavior. See MeshUpdateFlags.

설명

Sets the data for a sub-mesh of the Mesh that Unity creates from the MeshData.

See Mesh.SetSubMesh for more information on setting sub-mesh data. If you call this method on a read-only MeshData, Unity throws an exception.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961