Version: 2023.1
언어: 한국어
public void OnGUI (MaterialEditor materialEditor, MaterialProperty[] properties);

파라미터

materialEditor The MaterialEditor that are calling this OnGUI (the 'owner').
properties Material properties of the current selected shader.

설명

To define a custom shader GUI use the methods of materialEditor to render controls for the properties array.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961