Version: 2023.1
언어: 한국어

설명

Allocation associated with the lifetime of a domain. It is not necessary to free this memory, as it is freed automatically at domain unload. In order to conserve memory, however, it can be freed by the user at any time. Freeing a very large number of such allocations in one frame, such that the array of freed pointers is larger than L2 cache, may exhibit a measurable loss of performance.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961