| menu | The Scene view context menu to add menu items to. |
Adds menu items to the Scene view context menu.
Refer to MenuUtility for utility functions that add menu items to the Scene view context menu.
public override void PopulateMenu(DropdownMenu menu)
{
// Add all clipboard operations to the context menu (Cut, Copy, Paste, Delete, and Duplicate).
ContextMenuUtility.AddClipboardEntriesTo(menu);
// Add an item to the context menu using a delegate or an EditorAction.
menu.AppendAction("Parent Item/Child Item", (item) => Debug.Log("Executed Child Item."));
// Add an item to the context menu using a predefined MenuItem.
ContextMenuUtility.AddMenuItem(menu, "GameObject/Move To View");
}