Version: 2023.2
언어: 한국어
public Component AddComponent (Type componentType);

설명

Adds a component class of type componentType to the GameObject. C# Users can use a generic version.

using UnityEngine;
using System.Collections;

public class AddComponentExample : MonoBehaviour { void Start() { SphereCollider sc = gameObject.AddComponent(typeof(SphereCollider)) as SphereCollider; } }

Note that there is no RemoveComponent(), to remove a component, use Object.Destroy.


public T AddComponent ();

설명

Generic version of this method.

using UnityEngine;
using System.Collections;

public class AddComponentExample : MonoBehaviour { void Start() { SphereCollider sc = gameObject.AddComponent<SphereCollider>(); } }

Obsolete public Component AddComponent (string className);

설명

Adds a component class named className to the GameObject.

Deprecated: Use AddComponent(Type) or the generic version of this method instead.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961