Version: 2023.2
언어: 한국어

Particle

struct in UnityEngine

매뉴얼로 전환

설명

Script interface for a Particle.

변수

angularVelocityThe angular velocity of the particle.
angularVelocity3DThe 3D angular velocity of the particle.
animatedVelocityThe animated velocity of the particle.
axisOfRotationMesh particles rotate around this axis.
positionThe position of the particle.
randomSeedThe random seed of the particle.
remainingLifetimeThe remaining lifetime of the particle.
rotationThe rotation of the particle.
rotation3DThe 3D rotation of the particle.
startColorThe initial color of the particle. The current color of the particle is calculated procedurally based on this value and the active color modules.
startLifetimeThe starting lifetime of the particle.
startSizeThe initial size of the particle. The current size of the particle is calculated procedurally based on this value and the active size modules.
startSize3DThe initial 3D size of the particle. The current size of the particle is calculated procedurally based on this value and the active size modules.
totalVelocityThe total velocity of the particle.
velocityThe velocity of the particle, measured in units per second.

Public 함수

GetCurrentColorCalculate the current color of the particle by applying the relevant curves to its startColor property.
GetCurrentSizeCalculate the current size of the particle by applying the relevant curves to its startSize property.
GetCurrentSize3DCalculate the current 3D size of the particle by applying the relevant curves to its startSize3D property.
GetMeshIndexCalculate the Mesh index of the particle, used for choosing which Mesh a particle is rendered with.
SetMeshIndexSets the Mesh index of the particle, used for choosing which Mesh a particle is rendered with.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961