Version: 2023.2
언어: 한국어
public delegateUnity.Jobs.JobHandle OnPerformCulling (Rendering.BatchRendererGroup rendererGroup, Rendering.BatchCullingContext cullingContext, Rendering.BatchCullingOutput cullingOutput, IntPtr userContext);

파라미터

rendererGroup The BatchRendererGroup to cull.
cullingContext Provides read-only information about the culling request (like visibility culling planes) that the callback can use to determine visible instances.
cullingOutput The target that the callback should write resulting draw commands.
userContext An optional pointer to custom data that you can associate with the BatchRendererGroup.

설명

Culling callback function.

For more information, see BatchRendererGroup.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961