Version: 2023.2
언어: 한국어

CommandBuffer.SetProjectionMatrix

매뉴얼로 전환
public void SetProjectionMatrix (Matrix4x4 proj);

파라미터

proj Projection (camera to clip space) matrix.

설명

Add a command to set the projection matrix.

The projection matrix is the matrix that transforms from view space into homogeneous clip space.

When you want to set both the view and projection matrices, it's more efficient to use SetViewProjectionMatrices because it sets both in one CommandBuffer command.

See Also: SetViewMatrix, SetViewProjectionMatrices, Camera.projectionMatrix, Matrix4x4.Perspective.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961