Version: 2023.2
언어: 한국어

SparseTextureConstructor

매뉴얼로 전환
public SparseTexture (int width, int height, TextureFormat textureFormat, int mipCount, bool linear= false);

파라미터

width Texture width in pixels.
height Texture height in pixels.
mipCount Mipmap count. Pass -1 to create full mipmap chain.
linear Whether texture data will be in linear or sRGB color space (default is sRGB).
textureFormat Texture Format.

설명

Create a sparse texture.

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