Version: 2023.2
언어: 한국어

설명

Import the texture as a 2D Array texture.

The input image is split into a number of columns and rows controlled by TextureImporterSettings.flipbookColumns and TextureImporterSettings.flipbookRows. Each cell is imported into its own 2D array layer.

See Also: TextureImporterSettings.textureShape, Texture2DArray, texture assets.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961