Version: 5.6

NavMeshDataConstructor

매뉴얼로 전환
public NavMeshData ();

설명

Constructs a new object for representing a NavMesh for the default agent type.

At construction this NavMesh is empty, i.e. there are no polygons. You can use this class to create, build and add a NavMesh at runtime.


public NavMeshData (int agentTypeID);

파라미터

agentTypeID The agent type ID to create a NavMesh for.

설명

Constructs a new object representing a NavMesh for the specified agent type.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961