Version: 5.6
public void OnPostprocessBuild (BuildTarget target, string path);

설명

Implement this function to receive a callback after the build is complete.

using UnityEditor;
using UnityEditor.Build;
class MyCustomBuildProcessor : IPostprocessBuild
{
    public int CallbackOrder { get { return 0; } }
    public void OnPostprocessBuild(BuildTarget target, string path)
    {
        Debug.Log("MyCustomBuildProcessor.OnPostprocessBuild for target " + target + " at path " + path);
    }
}
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961