Version: 5.6
public void Log (LogType logType, object message);
public void Log (LogType logType, object message, Object context);
public void Log (LogType logType, string tag, object message);
public void Log (LogType logType, string tag, object message, Object context);
public void Log (object message);
public void Log (string tag, object message);
public void Log (string tag, object message, Object context);

파라미터

logType The type of the log message.
tag Used to identify the source of a log message. It usually identifies the class where the log call occurs.
message String or object to be converted to string representation for display.
context Object to which the message applies.

설명

Logs message to the Unity Console using default logger.

See Also: ILogger, ILogHandler.

using UnityEngine;
using System.Collections;

public class MyGameClass : MonoBehaviour { private static ILogger logger = Debug.logger; private static string kTAG = "MyGameTag";

void MyGameMethod() { logger.Log(kTAG, "Hello");

Debug.logger.Log(kTAG, "World");

logger.Log("Hello Logger"); } }
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