Version: 5.6

Ray2DConstructor

매뉴얼로 전환
public Ray2D (Vector2 origin, Vector2 direction);

파라미터

Vector2 origin
Vector2 direction

설명

Creates a 2D ray starting at origin along direction.

// Create a ray from the transform position along the transform's z-axis
Ray2 ray = new Ray2(transform.position, transform.forward);
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961