Version: 5.6

StencilOp

enumeration

매뉴얼로 전환

설명

Specifies the operation that's performed on the stencil buffer when rendering.

변수

KeepKeeps the current stencil value.
ZeroSets the stencil buffer value to zero.
ReplaceReplace the stencil buffer value with reference value (specified in the shader).
IncrementSaturateIncrements the current stencil buffer value. Clamps to the maximum representable unsigned value.
DecrementSaturateDecrements the current stencil buffer value. Clamps to 0.
InvertBitwise inverts the current stencil buffer value.
IncrementWrapIncrements the current stencil buffer value. Wraps stencil buffer value to zero when incrementing the maximum representable unsigned value.
DecrementWrapDecrements the current stencil buffer value. Wraps stencil buffer value to the maximum representable unsigned value when decrementing a stencil buffer value of zero.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961