Version: Unity 6.0 (6000.0)
언어 : 한국어
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Creating AssetBundles

Organize assets into AssetBundles to improve build times and reduce application size.

Topic Description
Organizing assets into AssetBundles Organizational strategies for managing assets in AssetBundles.
Assign assets to an AssetBundle Assign assets to AssetBundles in the Editor or through scripts.
Build assets into an AssetBundle Create build scripts and compile assets into AssetBundle files.
Build AssetBundles in parallel processes Improve AssetBundle build times with multi-process building.
AssetBundle compression formats Overview of compression formats available for AssetBundles.
AssetBundle file format reference Reference on the structure and components of AssetBundle files.

Additional resources

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