Version: 2022.3
언어: 한국어

LightMode

enumeration

매뉴얼로 전환

설명

The lightmode. A light can be real-time, mixed, baked or unknown. Unknown lights will be ignored by the baking backends.

변수

RealtimeThe light is real-time. No contribution will be baked in lightmaps or light probes.
MixedThe light is mixed. Mixed lights are interpreted based on the global light mode setting in the lighting window.
BakedThe light is fully baked and has no real-time component.
UnknownThe light should be ignored by the baking backends.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961