Version: 2022.3
언어: 한국어

CullingResults.GetShadowCasterBounds

매뉴얼로 전환
public bool GetShadowCasterBounds (int lightIndex, out Bounds outBounds);

파라미터

lightIndex The index of the shadow-casting light.
outBounds The bounds to be computed.

반환

bool True if the light affects at least one shadow casting object in the Scene.

설명

Returns the bounding box that encapsulates the visible shadow casters. Can be used to, for instance, dynamically adjust cascade ranges.

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