Version: 2022.3
언어: 한국어

Transform.SetLocalPositionAndRotation

매뉴얼로 전환
public void SetLocalPositionAndRotation (Vector3 localPosition, Quaternion localRotation);

설명

Sets the position and rotation of the Transform component in local space (i.e. relative to its parent transform).

When setting both the position and rotation of a transform, calling this method is slightly more efficient than assigning to localPosition and localRotation individually.

If the transform has no parent, then calling this is equivalent to calling SetPositionAndRotation.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961