Version: 2022.3
언어: 한국어

XRStats.TryGetGPUTimeLastFrame

매뉴얼로 전환
public static bool TryGetGPUTimeLastFrame (out float gpuTimeLastFrame);

파라미터

gpuTimeLastFrame Outputs the time spent by the GPU last frame.

반환

bool True if the GPU time spent last frame is available, false otherwise.

설명

Retrieves the time spent by the GPU last frame, in seconds, as reported by the XR SDK.

On SDKs that support it, this method allows access to more accurate timing information from the SDK itself. This information can take into account GPU time spent in SDK-specific layers.

Statistics are not always available and can vary based on hardware, SDK, and even frame to frame. As such it is important to check the return value of this method before using the statistic value from the out parameter.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961