Importing Reflect data to the Editor | Unity Reflect | 1.3
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Unity Reflect 1.3
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    Importing Reflect data to the Editor

    To see the contents of your Reflect folder in the Editor, go to Window > Reflect.

    The Reflect window displays the current project by default. To see all your projects, select Show All Projects.

    The Projects window does not automatically refresh. If you create a new project while the window is open, click Refresh to see it.

    To see any changes from a synced application (such as Revit), click Update while editing a model in the prefab. Your model is imported to a newly created Reflect folder, inside a folder named after your project. Drag the prefab named after your project into an empty scene.

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