The Reflect plugin for SketchUp | Unity Reflect | 2.0
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Unity Reflect 2.0
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    The Reflect plugin for SketchUp

    The Reflect plugin supports the following versions of SketchUp:

    • 2019
    • 2020

    Installing

    To install the plugin, run the Reflect installer and select your version or versions of SketchUp.

    Unity Reflect installer

    Syncing and exporting

    Syncing

    To begin real-time syncing with Reflect, go to Extensions > Unity > Sync or click the toolbar button:

    SketchUp Sync

    Exporting

    To export the current model to a Unity project, go to Extensions > Unity > Export or click the toolbar button:

    SketchUp Export

    Syncing and exporting

    Reflect offers multiple storage locations for your projects.

    To create a new Reflect project, click New Project in the bottom left corner of the window.

    Local

    Local

    You can publish data to a project on your local computer:

    Local

    Network

    You can publish data to a local network:

    Local

    Click the drop-down menu to select your desired sync server.

    For more information about configuring a local network, see Network Configuration.

    Cloud

    Reflect also gives you the option to host your projects in the cloud, letting you push data to your mobile devices even when you're on a different network.

    Local

    What data is sent to the cloud when doing an export?

    • If you export to a local or network server, no model data is sent over the internet.

    • If you export to the cloud, then the input file is processed locally and derivative model data (geometry, materials, etc.) is sent to Unity.

    • Project names are always sent over the internet to Unity.

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