Version: 2017.1

NetworkViewID

struct in UnityEngine

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Description

The NetworkViewID is a unique identifier for a network view instance in a multiplayer game.

It is imporatant that this is a unique number accross all clients and that they can generate these numbers themselves, or else network synchronization will break.

Static Variables

unassignedRepresents an invalid network view ID.

Variables

isMineTrue if instantiated by me.
ownerThe NetworkPlayer who owns the NetworkView. Could be the server.

Public Functions

ToStringReturns a formatted string with details on this NetworkViewID.

Operators

operator !=Returns true if two NetworkViewIDs are not identical.
operator ==Returns true if two NetworkViewIDs are identical.
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