Version: 2017.1

Clipping.FindCullAndClipWorldRect

Switch to Manual
public static Rect FindCullAndClipWorldRect (List<RectMask2D> rectMaskParents, out bool validRect);

Parameters

rectMaskParents RectMasks to build the overlap rect from.
validRect Was there a valid Rect found.

Returns

Rect The compound Rect.

Description

Find the Rect to use for clipping.

Given the input RectMask2ds find a rectangle that is the overlap of all the inputs.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961