Version: 2017.2

Description

Режим обнаружения Continuous collision используется для определения коллизий со статической и динамической геометрией.

Prevent this Rigidbody from passing through static mesh geometry, and through other Rigidbodies which have continuous collision detection enabled, when it is moving fast. This is the slowest collision detection mode, and should only be used for selected fast moving objects.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961