Version: 2017.2
public void SetPixels (Color[] colors, CubemapFace face, int arrayElement, int miplevel= 0);

Parameters

colors An array of pixel colors.
face Cubemap face to set pixels for.
arrayElement Array element index to set pixels for.
miplevel Mipmap level to set pixels for.

Description

Set pixel colors for a single array slice/face.

This function takes a color array and changes the pixel colors of the whole mip level of a single cubemap face. Call Apply to actually upload the changed pixels to the graphics card.

See Also: SetPixels32, GetPixels, Texture2D.SetPixels, Graphics.CopyTexture.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961