Contains information about a tree placed in the Terrain game object.
This struct can be accessed from the TerrainData Object.
| color | Цвет данного экземпляра | 
| heightScale | Height scale of this instance (compared to the prototype's size). | 
| lightmapColor | Lightmap color calculated for this instance. | 
| position | Позиция дерева | 
| prototypeIndex | Index of this instance in the TerrainData.treePrototypes array. | 
| rotation | Read-only.Rotation of the tree on X-Z plane (in radians). | 
| widthScale | Width scale of this instance (compared to the prototype's size). |