Version: 2017.3

Editor.CreateCachedEditorWithContext

Switch to Manual
public static void CreateCachedEditorWithContext (Object targetObject, Object context, Type editorType, ref Editor previousEditor);
public static void CreateCachedEditorWithContext (Object[] targetObjects, Object context, Type editorType, ref Editor previousEditor);

Description

Creates a cached editor using a context object.

This method is identical to CreateCachedEditor except that the SerializedObject will be created using the context object passed as parameter. This context object will be used to store and retrieve the value for ExposedReference types declared on the SerializedObject.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961