Version: 2017.3

Physics.BoxCastNonAlloc

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public static int BoxCastNonAlloc (Vector3 center, Vector3 halfExtents, Vector3 direction, RaycastHit[] results, Quaternion orientation= Quaternion.identity, float maxDistance= Mathf.Infinity, int layermask= DefaultRaycastLayers, QueryTriggerInteraction queryTriggerInteraction= QueryTriggerInteraction.UseGlobal);

Parameters

center @param distance Длина луча.
halfExtents Half the size of the box in each dimension.
direction @param ray Начальная точка и направление луча.
results The buffer to store the results in.
orientation Rotation of the box.
maxDistance @param distance Длина луча.
layermask A Layer mask that is used to selectively ignore colliders when casting a capsule.
queryTriggerInteraction Specifies whether this query should hit Triggers.

Returns

int The amount of hits stored to the results buffer.

Description

Cast the box along the direction, and store hits in the provided buffer.

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