class in UnityEngine
Access to display information.
Screen class can be used to get the list of supported resolutions, switch the current resolution, hide or show the system mouse pointer.
|Allow auto-rotation to landscape left?
|Allow auto-rotation to landscape right?
|Allow auto-rotation to portrait?
|Allow auto-rotation to portrait, upside down?
|The current screen resolution (Read Only).
|The current DPI of the screen / device (Read Only).
|Is the game running fullscreen?
|The current height of the screen window in pixels (Read Only).
|Specifies logical orientation of the screen.
|All fullscreen resolutions supported by the monitor (Read Only).
|Returns the safe area of the screen in pixels (Read Only).
|A power saving setting, allowing the screen to dim some time after the last active user interaction.
|The current width of the screen window in pixels (Read Only).
|Switches the screen resolution.