Version: 2018.1

BlendTree.CreateBlendTreeChild

Switch to Manual
public Animations.BlendTree CreateBlendTreeChild (float threshold);
public Animations.BlendTree CreateBlendTreeChild (Vector2 position);

Parameters

positionThe position of the child. When using 2D blend trees.
thresholdThe threshold of the child. When using 1D blend trees.

Description

Utility function to add a child blend tree to a blend tree.

The blend tree asset that is created is added as a sub asset of the blend tree. This function pushes an Undo operation.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961