Version: 2018.1

Camera.ResetTransparencySortSettings

Switch to Manual
public void ResetTransparencySortSettings ();

Description

Resets this Camera's transparency sort settings to the default. Default transparency settings are taken from GraphicsSettings instead of directly from this Camera.

The rendering pipeline will, by default, take the transparency sort settings from GraphicsSettings. This is very convenient and caters to most use cases. However, if you have the need to alter the settings per Camera, you may do so with the Camera's APIs.

Once Camera.transparencySortMode or Camera.transparencySortAxis are called from the script, the rendering pipeline ignores the settings in the GraphicsSettings and takes the settings directly from the Camera.

Calling this method causes the rendering pipeline to refer to the settings in GraphicsSettings instead of this Camera.

This works the same for SceneView Cameras as well.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961