Version: 2018.1
Experimental: this API is experimental and might be changed or removed in the future.

IRenderPipelineAsset.CreatePipeline

Switch to Manual
public Experimental.Rendering.IRenderPipeline CreatePipeline ();

Returns

IRenderPipeline Created pipeline.

Description

Create a IRenderPipeline specific to this asset.

This function should provide an IRenderPipeline that can be used for rendering. The created pipeline should encapsulate needed state.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961