Version: 2018.1
public bool SendWriter (Networking.NetworkWriter writer, int channelId);

Parameters

writerA writer object containing data to send.
channelIdThe transport channel to send on.

Returns

bool True if the data was sent.

Description

This sends the contents of a NetworkWriter object on the connection.

The example below constructs a writer and sends it on a connection.

using UnityEngine;
using UnityEngine.Networking;

public class ExampleScript : MonoBehaviour { public bool Send(short msgType, MessageBase msg, NetworkConnection conn) { NetworkWriter writer = new NetworkWriter(); writer.StartMessage(msgType); msg.Serialize(writer); writer.FinishMessage(); return conn.SendWriter(writer, Channels.DefaultReliable); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961