Version: 2018.1

Shader.GetGlobalMatrixArray

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public static Matrix4x4[] GetGlobalMatrixArray (string name);
public static Matrix4x4[] GetGlobalMatrixArray (int name);

Description

Gets a global matrix array for all shaders previously set using SetGlobalMatrixArray.


public static void GetGlobalMatrixArray (string name, List<Matrix4x4> values);
public static void GetGlobalMatrixArray (int name, List<Matrix4x4> values);

Parameters

valuesThe list to hold the returned array.

Description

Fetches a global matrix array into a list.

The list will be resized to the array size, or cleared if such property doesn't exist. Memory allocation is guaranteed not to happen during the function call.

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