Version: 2018.1

Tile.CreateOrUpdateSecondary

Switch to Manual
public static WSA.Tile CreateOrUpdateSecondary (WSA.SecondaryTileData data);
public static WSA.Tile CreateOrUpdateSecondary (WSA.SecondaryTileData data, Vector2 pos);
public static WSA.Tile CreateOrUpdateSecondary (WSA.SecondaryTileData data, Rect area);

Parameters

dataThe data used to create or update secondary tile.
posThe coordinates for a request to create new tile.
areaThe area on the screen above which the request to create new tile will be displayed.

Returns

Tile New Tile object, that can be used for further work with the tile.

Description

Creates new or updates existing secondary tile.

TileId is required to be set in data, displayName is required when creating and can not be updated. When used to create new tile, this function displays a request on the screen. Tile will be created if user agrees to pin it to start screen.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961