Version: 2018.1
public static void ImportAsync (byte[] serializedData, XR.WSA.Sharing.WorldAnchorTransferBatch.DeserializationCompleteDelegate onComplete);
public static void ImportAsync (byte[] serializedData, int offset, int length, XR.WSA.Sharing.WorldAnchorTransferBatch.DeserializationCompleteDelegate onComplete);

Parameters

serializedDataThe complete data to import.
onCompleteThe handler when the data import is complete.
offsetThe offset in the array from which to start reading.
lengthThe length of the data in the array.

Description

Imports the provided bytes into a WorldAnchorTransferBatch.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961