Version: 2018.2
public static Build.Content.WriteResult WriteSerializedFile (string outputFolder, Build.Content.WriteCommand writeCommand, Build.Content.BuildSettings settings, Build.Content.BuildUsageTagGlobal globalUsage, Build.Content.BuildUsageTagSet usageSet, Build.Content.BuildReferenceMap referenceMap);
public static Build.Content.WriteResult WriteSerializedFile (string outputFolder, Build.Content.WriteCommand writeCommand, Build.Content.BuildSettings settings, Build.Content.BuildUsageTagGlobal globalUsage, Build.Content.BuildUsageTagSet usageSet, Build.Content.BuildReferenceMap referenceMap, Build.Content.AssetBundleInfo bundleInfo);

Description

Writes objects to a serialized file on disk.

Internal use only. See note on ContentBuildInterface.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961