Version: 2018.2

Texture2D.GenerateAtlas(Vector2[],int,int)

Switch to Manual

Parameters

sizesAn array of rectangle dimensions.
paddingAmount of padding to insert between adjacent rectangles in the atlas.
atlasSizeThe size of the atlas.

Returns

void If the function succeeds, this will contain the packed rectangles. Otherwise, the return value is null.

Description

Packs a set of rectangles into a square atlas, with optional padding between rectangles.

See Also: PackTextures.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961