PhotoCaptureFrame.TryGetCameraToWorldMatrix

Switch to Manual
public bool TryGetCameraToWorldMatrix (out Matrix4x4 cameraToWorldMatrix);

Parameters

cameraToWorldMatrixA matrix to be populated by the Camera to world Matrix.

Returns

bool True if a valid matrix is returned or false otherwise. This will be false if the frame has no location data.

Description

This method will return the camera to world matrix at the time the photo was captured if location data if available.

If location data is unavailable then the camera to world matrix will be set to the identity matrix.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961