go | Root object of your transform hierachy. It must be the top most gameobject when you create the avatar. |
humanDescription | @param monoHumanDescription Описание аватара. |
Avatar Returns the Avatar, you must always always check the avatar is valid before using it with Avatar.isValid.
Создаёт человекоподобный аватар.
The avatar is created using the supplied HumanDescription object which specifies the muscle space range limits and retargeting parameters like arm/leg twist and arm/leg stretch. See Also: HumanDescription.