Version: 2019.1
public static int GetAllCameras (Camera[] cameras);

Parameters

camerasAn array to be filled up with cameras currently in the Scene.

Description

Fills an array of Camera with the current cameras in the Scene, without allocating a new array.

The passed in array needs to be of minimum size of allCamerasCount . When the array size is larger than the allCamerasCount value, only the first elements up to allCamerasCount will be filled up. When the array size is smaller than the allCamerasCount value, an argument exception is thrown. When the array argument passed in is null, this call will throw a nullreference exception.

The return value indicates how many cameras are saved in the array.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961