Version: 2019.1
Experimental: this API is experimental and might be changed or removed in the future.

AudioSampleProvider.SampleFramesEventNativeFunction

Switch to Manual
public delegatevoid SampleFramesEventNativeFunction (IntPtr userData, uint providerId, uint sampleFrameCount);

Parameters

userDataUser data specified when the handler was set. The actual C type is void*.
providerIdId of the provider. See AudioSampleProvider.id.
sampleFrameCountNumber of sample frames available or overflowed, depending on event type.

Description

Type that represents the native function pointer for handling sample frame events.

Sample frames events are AudioSampleProvider.sampleFramesAvailable and AudioSampleProvider.sampleFramesOverflow.

Importing such a function from a native plug-in would be done this way:

[DllImport(pluginName, ExactSpelling = true, CallingConvention = CallingConvention.Cdecl)]
private static extern void SampleFramesAvailable(IntPtr userData, uint id, uint sampleFrameCount);
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961